Simulation Gaming Through Times and Disciplines : 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers

Marcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska.

Simulation Gaming Through Times and Disciplines : 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers - Cham Springer 2021

9783030721329


Computer networks . User interfaces (Computer systems). Human-computer interaction. Education-Data processing. Social sciences-Data processing. Computer vision. Computer Communication Networks. User Interfaces and Human Computer Interaction. Computers and Education. Computer Application in Social and Behavioral Sciences. Computer Vision.
An institution deemed to be a University Estd. Vide Sec.3 of the UGC
Act,1956 under notification # F.12-23/63.U-2 of Jun 18,1964

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