Simulation Gaming Through Times and Disciplines : 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers
Marcin Wardaszko, Sebastiaan Meijer, Heide Lukosch, Hidehiko Kanegae, Willy Christian Kriz, Mariola Grzybowska-Brzezińska.
Simulation Gaming Through Times and Disciplines : 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers - Cham Springer 2021
9783030721329
Computer networks . User interfaces (Computer systems). Human-computer interaction. Education-Data processing. Social sciences-Data processing. Computer vision. Computer Communication Networks. User Interfaces and Human Computer Interaction. Computers and Education. Computer Application in Social and Behavioral Sciences. Computer Vision.
Simulation Gaming Through Times and Disciplines : 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019, Revised Selected Papers - Cham Springer 2021
9783030721329
Computer networks . User interfaces (Computer systems). Human-computer interaction. Education-Data processing. Social sciences-Data processing. Computer vision. Computer Communication Networks. User Interfaces and Human Computer Interaction. Computers and Education. Computer Application in Social and Behavioral Sciences. Computer Vision.