Computer coding games for kids / (Record no. 66723)
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000 -LEADER | |
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fixed length control field | 01588nam a22002177a 4500 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210716b2019 ||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780241317747 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 005.13 WOO-J |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Woodcock, Jon |
245 ## - TITLE STATEMENT | |
Title | Computer coding games for kids / |
Statement of responsibility, etc. | Jon Woodcock |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | India |
Name of publisher, distributor, etc. | Dorling Kindersley |
Date of publication, distribution, etc. | 2019 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 224 p. |
365 ## - TRADE PRICE | |
Price type code | INR |
Price amount | 599.00 |
500 ## - GENERAL NOTE | |
General note | If you like playing computer games, why not make your own? This book has all you need to build amazing games, including thrilling racing challenges, zany platform games, and fiendish puzzles.<br/><br/>Follow the simple steps to become an expert coder, using the latest version of the popular programming language Scratchâ„¢ 3.0 in this new edition.<br/><br/>Improve your coding skills and create your own games, before remixing and customizing them. Jumpy Monkey will show you how to simulate gravity in your games, or give Dog's Dinner a go to learn about collision detection.<br/><br/>Pick up the fundamentals of computer programming in steps that make even the most difficult coding concepts fun and easy to understand. Don't just learn how computer code works - understand why it's done that way.<br/><br/>Then share your games online and challenge friends and family to beat each other's scores. Once you've whizzed through the book, the possibilities are endless! |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Programming languages (Electronic computers) |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Scratch (Computer program language) |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games--Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games--Design |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Coding theory |
952 ## - LOCATION AND ITEM INFORMATION (KOHA) | |
Withdrawn status |
Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Collection code | Home library | Current library | Shelving location | Date acquired | Total Checkouts | Full call number | Barcode | Date last seen | Date last checked out | Price effective from | Koha item type |
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Dewey Decimal Classification | 003-007 | BITS Pilani Hyderabad | BITS Pilani Hyderabad | Young Learners Section (For lending) | 16/07/2021 | 6 | 005.13 WOO-J | 42240 | 19/03/2025 | 15/01/2025 | 16/07/2021 | Books |