Beginning game programming with pygame zero : (Record no. 79488)
[ view plain ]
000 -LEADER | |
---|---|
fixed length control field | 01957nam a22001817a 4500 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 220629b2022 |||||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781484275887 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.815 WAT-S |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Watkiss, Stewart |
245 ## - TITLE STATEMENT | |
Title | Beginning game programming with pygame zero : |
Remainder of title | coding interactive games on raspberry Pi using python / |
Statement of responsibility, etc. | Stewart Watkiss |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc. | New York |
Name of publisher, distributor, etc. | Apress Media |
Date of publication, distribution, etc. | 2022 |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 348p. |
365 ## - TRADE PRICE | |
Price type code | INR |
Price amount | 999.00 |
500 ## - GENERAL NOTE | |
General note | <br/>Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work on any other computer that supports Python 3 along with Pygame Zero. The games you make will be playable and hopefully fun to play. And by the end of the book, you can step beyond the provided source code to develop your own unique games and programs. You will: Code in Python Generate sounds and graphics for 2D games Grasp object oriented programming with Pygame Zero. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games--Programming |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Python (Computer program language) |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Raspberry Pi (Computer) |
952 ## - LOCATION AND ITEM INFORMATION (KOHA) | |
Withdrawn status |
Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Collection code | Home library | Current library | Shelving location | Date acquired | Cost, normal purchase price | Full call number | Barcode | Date last seen | Price effective from | Koha item type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dewey Decimal Classification | 790 | BITS Pilani Hyderabad | BITS Pilani Hyderabad | General Stack (For lending) | 29/06/2022 | 999.00 | 794.815 WAT-S | 45664 | 13/07/2024 | 29/06/2022 | Books |