Introduction to game development using processing / James R. Parker
Material type:
- 9781937585402
- 794.8151 PAR-J
Item type | Current library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds | |
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BITS Pilani Hyderabad | 790 | CD / DVD | 794.8151 PAR-J (Browse shelf(Opens below)) | Available | CD29589 | |||
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BITS Pilani Hyderabad | 790 | General Stack (For lending) | 794.8151 PAR-J (Browse shelf(Opens below)) | Available | 29589 |
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android.
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