Drones to go : a crash course for scientists and makers /: Julio Alberto Mendoza-Mendoza, Victor Javier Gonzalez-Villela, Carlos Fernando Aguilar-Ibanez and Leonardo Fonseca-Ruiz
Material type: TextPublication details: India Apress 2021Description: 348 pISBN:- 9781484276969
- 629.1333 MEN-J
Item type | Current library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds | |
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Books | BITS Pilani Hyderabad | 629 | General Stack (For lending) | 629.1333 MEN-J (Browse shelf(Opens below)) | Available | 45832 |
Browsing BITS Pilani Hyderabad shelves, Shelving location: General Stack (For lending), Collection: 629 Close shelf browser (Hides shelf browser)
629.13236 NEL-R Flight stability and automatic control / | 629.1325 BRO-R Taking on gravity : a guide to inventing the impossible from the man who learned to fly / | 629.133 FIE-J Introduction to aircraft design / | 629.1333 MEN-J Drones to go : a crash course for scientists and makers / | 629.133352 GOR-J Principles of helicopter aerodynamics / | 629.13339 BES-Y Intelligent Autonomy of UAVs : | 629.134 DIN-L Aircraft engineering principles / |
Learn the five key skills needed to become a quadcopter developer: design, modeling, control, simulation, and implementation. This book provides a crash course on drone development for beginners and can also serve as a comprehensive reference for those who want a detailed guide for future projects. You'll review key features often missed in other books: a deeper review of controls, step by step modeling, and methods for simulating and designing drones. Although the quadcopter is used as the main example throughout the book, you'll also see how to apply the development knowledge to other aircrafts or aerial systems. Highly visual and easy to understand, this book features Simulink and Matlab tools, but the skills covered can be used in other environments such as Scilab or other programming languages. Drones To Go merges maker knowledge and technical information with scientific knowledge and design essentials. You will: Review the main families of control: geometric, linear, and common dynamic feedback control Understand the mathematics of a quadcopter Follow step-by-step instructions on modeling and control equations Focus on pedagogical development to answer any doubts in the design process.
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