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Computer graphics and multimedia / Lawrence Moody

By: Material type: TextTextPublication details: USA Kaufman Press 2022Description: 342 pISBN:
  • 9781666888195
Subject(s): DDC classification:
  • 006.7 MOO-L
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Holdings
Item type Current library Collection Shelving location Call number Copy number Status Date due Barcode Item holds
Books Books BITS Pilani Hyderabad 003-007 General Stack (For lending) 006.7 MOO-L (Browse shelf(Opens below)) USD 185.00 Available 47272
Total holds: 0

Graphics and Multimedia now a day probably the most talked about technology in the field of computer. This technology is nowadays largely adopted by most computer based applications to bridge the gap between a human user and the computer. By this, multiple media are implemented and used in computer based application to enhance their understanding ability before a common man. This multiple media include, text, sound, video, graphics animation etc. computer Graphics involves technology to access. The process transforms and presents information in a visual form. The role of computer graphics insensible. In today life, computer graphics has now become a common element in user interfaces, T.V. commercial motion pictures. Use of graphics in simulation makes mathematic models and mechanical systems more realistic and easy to study. The interactive graphics supported by animation software proved their use in production of animated movies and cartoons films. There is lot of development in the tools provided by computer graphics. This allows user to create artistic pictures which express messages and attract attentions. Such pictures are very useful in advertising. Multimedia computer system has high capacity to integrate different media including text, image, graphics, audio, and video. The multimedia computer system stories, represents, processes, manipulates, and makes available to users. This book will expense the students to the various concepts of these media and their implementation in computer based application. This will also expose the students to various multimedia implementation techniques like date compression, and various multimedia standards.

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