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Beginning unreal engine 4 blueprints visual scripting : using C++ from beginner to Pro / Satheesh Pv

By: Material type: TextTextPublication details: India Apress 2021Description: 165 pISBN:
  • 9781484284575
Subject(s): DDC classification:
  • 794.8151 Pv-S
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Holdings
Item type Current library Collection Shelving location Call number Copy number Status Date due Barcode Item holds
Books Books BITS Pilani Hyderabad 790 General Stack (For lending) 794.8151 Pv-S (Browse shelf(Opens below)) INR 429.00 Available 47425
Total holds: 0

Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine.

Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about gameplay, basic physics, and ray-casting for game development in Unreal Engine. Furthermore, you’ll create material, meshes, and textures.

The last chapter brings all the concepts together by building a demo game. By the end of the book, you’ll be equipped with the know-how and techniques needed to develop and deploy your very own game in Unreal Engine.

What You Will Learn:
* Discover Blueprints and how to apply them in Unreal Engine 4
* Get started with C++ programming in Unreal Engine 4
* Apply the concepts of physics and ray-casting
* Work with the Gameplay Framework

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