Introduction to game development using processing /
James R. Parker
- India Mercury Learning and Information 2015
- 322 p.
This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android.
9781937585402
Processing (Computer program language) Computer games--Design Computer games--Programming