TY - BOOK AU - Aske Plaat. TI - Learning to Play : Reinforcement Learning and Games SN - 9783030592387 PY - 2020/// CY - Cham PB - Springer KW - Artificial intelligence. Computer games-Programming. Popular Culture. Communication. Artificial Intelligence. Game Development. Popular Culture . Media and Communication UR - https://doi.org/10.1007/978-3-030-59238-7 ER -