000 | 01094nam a22001817a 4500 | ||
---|---|---|---|
008 | 170214b 2015 xxu||||| |||| 00| 0 eng d | ||
020 | _a9781937585402 | ||
082 | _a794.8151 PAR-J | ||
100 | _aParker, James R. | ||
245 |
_aIntroduction to game development using processing / _cJames R. Parker |
||
260 |
_aIndia _bMercury Learning and Information _c2015 |
||
300 | _a322 p. | ||
365 |
_aINR _b3516.48 |
||
500 | _a This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android. | ||
650 | _aProcessing (Computer program language) | ||
650 | _aComputer games--Design | ||
650 | _aComputer games--Programming | ||
999 |
_c25747 _d25747 |