000 01094nam a22001817a 4500
008 170214b 2015 xxu||||| |||| 00| 0 eng d
020 _a9781937585402
082 _a794.8151 PAR-J
100 _aParker, James R.
245 _aIntroduction to game development using processing /
_cJames R. Parker
260 _aIndia
_bMercury Learning and Information
_c2015
300 _a322 p.
365 _aINR
_b3516.48
500 _a This book will guide you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. Processing is a free, graphics-oriented language that provides the basic functionality needed for building games and runs on all major platforms allowing games to be built for desktop computers, HTML 5, and Android.
650 _aProcessing (Computer program language)
650 _aComputer games--Design
650 _aComputer games--Programming
999 _c25747
_d25747