000 01473nam a22001577a 4500
008 190410b2015 xxu||||| |||| 00| 0 eng d
020 _a9780198096191
082 _a001.6443 BHA-S
100 _aBhattacharya Samit
245 _aComputer Graphics /
_cSamit Bhattacharya
260 _aIndia
_bOxford University Press
_c2015
300 _a281 p.
365 _aINR
_b550.00.
500 _aComputer Graphics is a textbook aimed at the undergraduate students of computer science engineering, information technology, and computer applications. It seeks to provide a thorough understanding of the core concepts of computer graphics for a one-semester course. The chapters in the book are organized following the 3D graphics pipeline stages. In the first chapter, the 3D graphics pipeline is explained. Subsequent chapters deal with the various stages of the pipeline, namely the object representation techniques, modeling / geometric transformations, illumination and lighting models, texture modeling and intensity representation, 3D viewing, clipping, hidden surface removal, and scan conversion. The last few chapters of the book cover advanced topics such as graphics hardware, multimedia, hypermedia, and computer animation, which are intended to widen the knowledge base of the reader. Adopting an algorithmic approach to explaining various techniques, the book provides solved problems and interesting chapter-end exercises for practice.
650 _aComputer Graphics
999 _c39579
_d39579